Difference between revisions of "2025 DOCK tutorial 1 with PDBID 1O86"

From Rizzo_Lab
Jump to: navigation, search
(008: 5k Virtual Screen)
(001: Structure Prep)
Line 8: Line 8:
 
== 001: Structure Prep ==
 
== 001: Structure Prep ==
 
Download PDB, separate lig/rec, model loops, addH/charge
 
Download PDB, separate lig/rec, model loops, addH/charge
 +
 +
'''Protein Preparation'''
 +
 +
Having setup your necessary environment to work on seawulf, lets navigate to your local computer and begin
 +
the protein preparation process:
 +
 +
To begin protein preparation you will need the necessary PDB file to work with. Using this link: https://www.rcsb.org/structure/1O86,
 +
you will see the RCSB main page opened to our protein of choice:
 +
 +
[[File:1O86_RCSB_1.png]]
  
 
== 002: Spheres ==
 
== 002: Spheres ==

Revision as of 16:01, 18 February 2025

DOCK Tutorial using PDB 1O86

[intro text]

000: Foundations

Directory setup, copying files to Seawulf, Chimera, basic Unix commands

001: Structure Prep

Download PDB, separate lig/rec, model loops, addH/charge

Protein Preparation

Having setup your necessary environment to work on seawulf, lets navigate to your local computer and begin the protein preparation process:

To begin protein preparation you will need the necessary PDB file to work with. Using this link: https://www.rcsb.org/structure/1O86, you will see the RCSB main page opened to our protein of choice:

1O86 RCSB 1.png

002: Spheres

surface generation, sphgen, selecting spheres, visualization in Chimera

003: Grid/box

showbox, grid generation, visualization in Chimera

004: Minimization

Explanation of .in file for minimization and process (Chimera visuals after)

005: Rigid Docking

Explanation of .in file for rigid docking and process (Chimera visuals after)

006: Flexible Docking

Explanation of .in for flex docking (Chimera visuals after)

007: Footprint Scoring

Explanation of .in for FPS, use of Python script to generate graph

008: 5k Virtual Screen

Slurm and queue etiquette, VS .in explanation and queue submission, ViewDock in Chimera